imoRR CS2 settings
🇹🇷 Ömer Karataş, Rifler for Eternal Fire, from Turkey. Settings last changed 19 July 2026; checked 9 November 2026.
Crosshair
CS2 code (converted)
CSLkb6tzZWQadvTOJoCVWybfVxaLFQVJKftJKcb5C6MaXHPublished code (CS:GO format)
CSGO-ZRwSx-7fOP2-N4e2z-AVQTL-kj74EPublished codes are in the CS:GO-era format, which CS2 no longer imports. The converted code is our estimate from the published values, because old codes do not store a screen height; check it in game.
- Style
- Classic Static
- Colour
- Green (255, 255, 255)
- Size
- 1
- Thickness
- 1
- Gap
- -4
- Centre dot
- Off
- Outline
- Off
- T style
- No
- Follow recoil
- No
- Alpha
- 255
Mouse settings
- DPI
- 400
- Sensitivity
- 2.3
- eDPI
- 920
- cm per 360°
- 45.2 cm
- vs active pros
- higher than 68%
- Zoom sensitivity
- 1
- Polling rate
- 1000 Hz
- Windows sensitivity
- 6
Console
sensitivity 2.3; zoom_sensitivity_ratio 1imoRR's sensitivity at your DPI
Set sensitivity to 1.15 to match imoRR's 920 eDPI.
Resolution and video
- Resolution
- 1280x960
- Aspect ratio
- 4:3
- Scaling
- Stretched
- Refresh rate
- 480 Hz
- Brightness
- 77%
- Display mode
- Fullscreen
- Boost player contrast
- Disabled
- V-Sync
- Disabled
- NVIDIA Reflex
- Disabled
- Anti-aliasing (MSAA)
- 4x MSAA
- Shadow quality
- High
- Model / texture detail
- Low
- Texture filtering
- Anisotropic 4x
- Shader detail
- Low
- Particle detail
- Low
- Ambient occlusion
- Disabled
- High dynamic range
- Quality
- FidelityFX super resolution
- Disabled (Highest Quality)
- NVIDIA G-Sync
- Disabled
- Max FPS
- 500
- Dynamic shadows
- All
Viewmodel
- FOV
- 68
- Offset X
- 2.5
- Offset Y
- 0
- Offset Z
- -1.5
- Preset position
- 2
- Bob lower amount
- 14
- Bob lateral
- 0.1
- Bob vertical
- 0.1
- Bob cycle
- 0.98
Console
viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 2Gear
- Mousepad
- VAXEE PA OUTSET
- Monitor
- ASUS ROG PG27AQDP
- Keyboard
- Logitech G Pro X 60 White
- Headset
- HyperX Cloud II Wireless
- Graphics card
- RTX 3070
Radar and HUD
- Radar centres player
- Yes
- Radar rotates
- Yes
- Square radar with scoreboard
- Yes
- Radar HUD size
- 1
- Radar map zoom
- 0.7
- HUD scale
- 1
- HUD colour
- Team Color
Monitor settings
- DyAc
- Premium
- Black eQualizer
- 12
- Color Vibrance
- 10
- Low blue light
- 0
- Picture mode
- FPS 1
- Contrast
- 50
- Sharpness
- 7
- Gamma
- Gamma 2
- Colour temperature
- Bluish
- AMA
- High
- Brightness
- 64
Launch options
Not published for this player.
Career
- Eternal Fire|Inactive
- 2026 – now
- Eternal Fire
- 2025 – 2026
- EFire|link=Eternal Fire|Content Creator
- 2023 – 2025
- Eternal Fire
- 2021 – 2023
- Sangal Esports
- 2021 – 2021
- Sangal Esports|Inactive
- 2021 – 2021
- Sangal Esports
- 2020 – 2021
- Demise
- 2019 – 2019
imoRR config file
Sensitivity, viewmodel, crosshair, radar and HUD in one autoexec.cfg.
Show the config
// imoRR CS2 config, from pros.csgoluck.store // Save as autoexec.cfg in Counter-Strike Global Offensive/game/csgo/cfg and add +exec autoexec.cfg to your launch options // Mouse sensitivity "2.3" zoom_sensitivity_ratio "1" // Viewmodel viewmodel_fov "68" viewmodel_offset_x "2.5" viewmodel_offset_y "0" viewmodel_offset_z "-1.5" viewmodel_presetpos "2" // Crosshair (converted from the published code: an estimate, check it in game) cl_crosshair_drawoutline "0" cl_crosshair_dynamic_maxdist_splitratio "0.5" cl_crosshair_dynamic_splitalpha_innermod "1" cl_crosshair_dynamic_splitalpha_outermod "0.5" cl_crosshair_dynamic_splitdist "7" cl_crosshair_dynamic_spread_limit "181" cl_crosshair_gap "0" cl_crosshair_length "2" cl_crosshair_recoil "0" cl_crosshair_screen_height "1080" cl_crosshair_t "0" cl_crosshair_thickness "2" cl_crosshaircolor_a "255" cl_crosshaircolor_b "50" cl_crosshaircolor_g "250" cl_crosshaircolor_r "50" cl_crosshairdot "0" cl_crosshairoutline_a "255" cl_crosshairoutline_b "0" cl_crosshairoutline_g "0" cl_crosshairoutline_r "0" cl_crosshairstyle "4" cl_ironsight_dot_scale "1" cl_ironsight_usecrosshaircolor "0" // Radar cl_radar_always_centered "1" cl_radar_rotate "1" cl_hud_radar_scale "1" cl_radar_scale "0.7" // HUD hud_scaling "1" echo "autoexec loaded"
imoRR's skins
The loadout imoRR plays with, checked 9 November 2026. Prices are the lowest market price across wears, 10 November 2026; Doppler phases are not priced separately by the market, so they show no price.
What imoRR has changed
No change to imoRR's sensitivity, DPI, resolution or gear since we started tracking on 5 August 2026.
Eternal Fire teammates
Similar setups
Active pros with the closest eDPI and the same scaling.
Follow imoRR
Questions
What sensitivity does imoRR use in CS2?
imoRR plays at 400 DPI with an in-game sensitivity of 2.3, an eDPI of 920. That is 45.2 cm of mouse movement for a full 360° turn, and a higher eDPI than 68% of active pros (the median is 800). Zoom sensitivity ratio is 1.
What is imoRR's crosshair code?
The published code is CSGO-ZRwSx-7fOP2-N4e2z-AVQTL-kj74E. That is the old CS:GO-era format, so we also give a converted CS2 code: CSLkb6tzZWQadvTOJoCVWybfVxaLFQVJKftJKcb5C6MaXH. Paste it under Settings, Game, Crosshair, or run apply_crosshair_code with the code in the console.
What resolution does imoRR play on?
imoRR plays on 1280x960 (4:3), stretched, on a 480 Hz monitor.
What mouse does imoRR use?
imoRR uses the Logitech G Pro X Superlight 2 Black at a 1000 Hz polling rate. Mousepad: VAXEE PA OUTSET. Monitor: ASUS ROG PG27AQDP.
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